AI Insights · Timothy · January 2025
Top 5 Hybridcasual Games on Android in Slovenia, Q4 2024
Discover the performance trends of the leading hybridcasual games on Android in Slovenia during Q4 2024, highlighting downloads, revenue, and active users.
In the fourth quarter of 2024, the hybridcasual gaming scene on the Android platform in Slovenia saw significant activity. Here’s a closer look at the performance of the top five games.
Hole.io from VOODOO demonstrated a remarkable rise in weekly revenue, starting from $10 at the beginning of the quarter and peaking at $34 by the end of December. Weekly downloads showed a notable increase, reaching 2.9K in late December. Active users also surged, climbing from 4.7K to over 8.1K by the close of the quarter.
Pizza Ready! by Supercent, Inc. experienced fluctuating weekly revenue, with a high of $50 in early October and a resurgence to $18 at the end of December. Downloads saw a peak of 1.7K in late October, while active users grew from 3.7K to over 4K by year-end.
Paper.io 2, another title from VOODOO, had a varied revenue trend, with a significant jump to $41 in early December. Downloads peaked at 1.5K in late October, and active users decreased from 5.5K to around 2.4K by the end of the quarter.
Tower War - Tactical Conquest from SayGames Ltd maintained a steady revenue stream, peaking at $136 in late October. Downloads reached a high of 1.3K in the same period, and active users displayed a consistent presence, closing the quarter at 3.8K.
Rhythm Rush - Piano Music Game by Boom Studio Limited saw a modest performance with a peak of 1.5K downloads in mid-October. Active users started at 599, increasing to 1.4K before settling at 629 by the end of December.
This data, sourced from Sensor Tower, provides a snapshot of the dynamic landscape of hybridcasual games in Slovenia. For more detailed insights, visit Sensor Tower’s platform.